# Protection

To prevent BREAK and PLACE quests from progressing when they shouldn't, ODailyQuests includes integrations for the following plugins and mechanisms.

* **World Guard** ⇒ Quests will not progress in areas where the player is not allowed to build.
* **Towny** ⇒ Quests will not progress in city/nation territories where the player is not allowed to build.
* **Plot Squared** ⇒ Quests will not progress on roads, and will only progress on plots where the player has permission to build.


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```
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Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
