Quests types You can click on each type of quest for explanations on how to create them and examples.
Available quests types :
Standard types :
BREAK
➜ The player must break blocks.
PLACE
➜ The player must place blocks.
CRAFT
➜ The player must craft items
EXP_POINTS
➜ The player must get a given amount of experience points.
EXP_LEVELS
➜ The player must get a given amount of experience levels.
PICKUP
➜ The player must pickup items.
Please note that an item that has already been picked up can be thrown away and picked up again to complete a quest of this type.
LAUNCH
➜ The player must launch items.
Affected items : ENDER_PEARL
, EGG
, ARROW
, SNOWBALL
CONSUME
➜ The player must consume items.
Affected items : POTIONS
, FOOD
, MILK_BUCKET
GET
➜ The player must have a specified number of an item.
The quest must be validated in the player interface.
COOK
➜ The player must cook items in a furnace.
The progress is updated when the player extracts the objects from the furnace.
This works with any item that can be cooked in a furnace !
ENCHANT
➜ The player must enchant tools on an enchantment table.
This works with any item that can be enchanted on an enchantment table !
KILL
➜ The player must be kill entities.
This works with mobs, animals and players !
For players, use PLAYER
in " entity_type ".
FISH
➜ The player must fish.
The progress is updated when the player retrieves what he has fished from his inventory.
The item required can be anything other than a fish, anything that can be caught
BREED
➜ The player must breed animals.
TAME
➜ The player must tame wild animals.
SHEAR
➜ The player must shear an entity.
Affected entities : SHEEP, MUSHROOM_COW, SNOWMAN
MILKING
➜The player must fill a bucket with milk.
This type does not need to specify a required item or entity.
VILLAGER_TRADE
➜ The player must trade with villager.
For this type, you can specify a required occupation or level for the exchange to be validated. You can specify both, only one of them, or neither: the choice is yours.
LOCATION
➜ The player must travel to specific coordinates in a world.
It is possible to specify a radius.
The quest must be validated in the player interface.
CARVE
➜ The player must turn a pumpkin into a carved pumpkin.
FARMING
➜ The player must harvest fully grown crops.
This works with all crops that have multiple stages of growth. You can find a list here .
Other plugins types :
CUSTOM_MOBS
➜ The player must kill custom mobs.
Supported plugins : EliteMobs, MythicMobs
For this type, you must specify the name of the entity to be killed in the quest information with entity_name
. There is no need to specify the type of entity.
For MythicMobs, you must put in "entity_name" the internal name of the mob.
For example, if you have a custom mob like that in your file :
Copy SkeletonKing:
Type: WITHER_SKELETON
Display: '&6Skeleton King'
Health: 50
Damage: 10
Your quest have to be like that :
Copy 1:
name: ...
menu_item: ...
description: ...
quest_type: CUSTOM_MOBS
entity_name: "SkeletonKing"
required_amount: 1
reward:
...
For EliteMobs, you should not put the boss level in the entity name.
For example, if your boss file looks like this:
name: $normalLevel &cThe Big Boss
Put only &cThe Big Boss
in your quest file.
You can also specify several entity names.
Example :
Copy 1:
name: ...
menu_item: ...
description: ...
quest_type: CUSTOM_MOBS
entity_name: "&cThe Big Boss"
required_amount: 1
reward:
...
2:
...
entity_name:
- "&cThe Big Boss"
- "&eLittle Pig"
...
To see all types of entities, please refer to this page .
To see all types of items, please refer to this page .
Need more types or affected items ? Please make a suggestion on our
Discord .
Default global quests file
Copy # ==============================================================
# GLOBAL QUESTS FILE
# ==============================================================
# Quests must be numbered and increment from 1 to 1.
# Please be attentive to the indentation and respect the scheme.
# This could cause several bugs.
# ==============================================================
# AVAILABLE QUESTS TYPES:
# https://ordwenplugins.gitbook.io/odailyquests/quests/quests-types
# ==============================================================
# AVAILABLE REWARDS TYPES :
# https://ordwenplugins.gitbook.io/odailyquests/quests/rewards-types
# ==============================================================
# More tips available on Wiki :
# https://ordwenplugins.gitbook.io/odailyquests/
# Need help ? https://discord.gg/Q8sw5KFvqg
# For more affected objects or types, please make suggestion.
# ==============================================================
# Please have at least 3 quests for global mode.
quests:
1:
name: "&aCobblestone"
menu_item: COBBLESTONE
description:
- "&bMine 32 cobblestones."
- "&bWin &c500$&b."
quest_type: BREAK
required_item: COBBLESTONE
required_amount: 32
reward:
reward_type: MONEY
amount: 500
2:
name: "&6&lGold blocks"
menu_item: GOLD_BLOCK
description:
- "&eGet 16 gold blocks."
- "&eWin &b&m32 diamond blocks."
quest_type: GET
required_item: GOLD_BLOCK
required_amount: 16
reward:
reward_type: COMMAND
commands:
- "msg %player% Hello !"
- "give %player% diamond_block 32"
3:
name: "Too many zombies"
menu_item: ZOMBIE_HEAD
description:
- "&cKill &65 &czombies."
- "&aWin &b500 &aTokens."
quest_type: KILL
entity_type: ZOMBIE
required_amount: 5
reward:
reward_type: POINTS
amount: 500
4:
name: "Best friend"
menu_item: LEAD
description:
- "&aTame a wolf."
- "&aWin &b500 &a$."
quest_type: TAME
entity_type: WOLF
required_amount: 1
reward:
reward_type: MONEY
amount: 500
5:
name: "More sheeps !"
menu_item: WHITE_WOOL
description:
- "&eBreed two sheeps."
- "&aWin &b5 000 &a$."
quest_type: BREED
entity_type: SHEEP
required_amount: 2
reward:
reward_type: MONEY
amount: 5000
6:
name: "Mushrooms..."
menu_item: RED_MUSHROOM
description:
- "&eShear a mooshroom."
- "&aWin &b500 points of EXP&a."
quest_type: SHEAR
entity_type: MUSHROOM_COW
required_amount: 1
reward:
reward_type: EXP_POINTS
amount: 5
7:
name: "Emeralds !"
menu_item: EMERALD
description:
- "&eGet 2 emeralds from villager."
- "&aWin &b5 levels of EXP&a."
quest_type: VILLAGER_TRADE
required_item: EMERALD
required_amount: 2
reward:
reward_type: EXP_LEVELS
amount: 5
8:
name: "Cookieeeeees"
menu_item: COOKIE
description:
- "&eGet 32 cookies from"
- "&ea &afarmer &evillager level &b3&e."
- "&aWin &b5 000$&a."
quest_type: VILLAGER_TRADE
villager_profession: FARMER
villager_level: 3
required_item: COOKIE
required_amount: 32
reward:
reward_type: MONEY
amount: 5000
9:
name: "&b&lThe Big Boss Of Skeletons"
menu_item: SKELETON_SKULL
description:
- "&eKill the big boss of zombies."
- "&aWin &b50 levels of EXP&a."
quest_type: CUSTOM_MOBS
entity_name: "&6Skeleton King"
required_amount: 1
reward:
reward_type: EXP_LEVELS
amount: 5
Last updated 2 months ago