Standard types

You can click on each type of quest for explanations on how to create them and examples.

  • BREAKâžœ The player must break blocks.

  • PLACEâžœ The player must place blocks.

  • CRAFTâžœ The player must craft items

  • EXP_POINTSâžœ The player must get a given amount of experience points.

  • EXP_LEVELS âžœ The player must get a given amount of experience levels.

  • PICKUPâžœ The player must pickup items.

  • LAUNCHâžœ The player must launch items.

    • Affected items : ENDER_PEARL, EGG, ARROW, SNOWBALL

  • CONSUMEâžœ The player must consume items.

    • Affected items : POTIONS, FOOD, MILK_BUCKET

  • GETâžœ The player must have a specified number of an item.

    • The quest must be validated in the player interface.

  • COOK âžœ The player must cook items in a furnace.

    • The progress is updated when the player extracts the objects from the furnace.

    • This works with any item that can be cooked in a furnace.

  • ENCHANT âžœ The player must enchant tools on an enchantment table.

    • This works with any item that can be enchanted on an enchantment table !

  • KILL âžœ The player must be kill entities.

    • This works with mobs, animals and players.

    • For players, use PLAYER in "required_entity".

  • FISH âžœ The player must fish.

    • The progress is updated when the player retrieves what he has fished from his inventory.

    • The item required can be anything other than a fish, anything that can be caught.

  • BREEDâžœ The player must breed animals.

  • TAMEâžœ The player must tame wild animals.

  • SHEARâžœ The player must shear an entity.

    • Affected entities : SHEEP, MUSHROOM_COW, SNOWMAN

  • MILKINGâžœThe player must fill a bucket with milk.

    • This type does not need to specify a required item or entity.

  • VILLAGER_TRADEâžœ The player must trade with villager.

    • For this type, you can specify a required occupation or level for the exchange to be validated. You can specify both, only one of them, or neither: the choice is yours.

  • LOCATION âžœ The player must travel to specific coordinates in a world.

    • It is possible to specify a radius.

    • The quest must be validated in the player interface.

  • CARVEâžœ The player must turn a pumpkin into a carved pumpkin.

  • PLAYER_DEATH âžœ The player must... Die.

  • FARMINGâžœ The player must harvest fully grown crops.

    • This works with all crops that have multiple stages of growth. You can find a list here.

To see all types of entities, please refer to this page. To see all types of items, please refer to this page.

Need more types or affected items ? Please make a suggestion on our Discord.

Default global quests file
# ==============================================================
#                       GLOBAL QUESTS FILE
# ==============================================================
# Quests must be numbered and increment from 1 to 1.
# Please be attentive to the indentation and respect the scheme.
# This could cause several bugs.
# ==============================================================
# AVAILABLE QUESTS TYPES:
# https://ordwenplugins.gitbook.io/odailyquests/quests/quests-types
# ==============================================================
# AVAILABLE REWARDS TYPES :
# https://ordwenplugins.gitbook.io/odailyquests/quests/rewards-types
# ==============================================================
# More tips available on Wiki :
# https://ordwenplugins.gitbook.io/odailyquests/
# Need help ? https://discord.gg/Q8sw5KFvqg
# For more affected objects or types, please make suggestion.
# ==============================================================
# Please have at least 3 quests for global mode.
quests:
  1:
    name: "&aCobblestone"
    menu_item: COBBLESTONE
    description:
      - "&bMine 32 cobblestones."
      - "&bWin &c500$&b."
    quest_type: BREAK
    required_item: COBBLESTONE
    required_amount: 32
    reward:
      reward_type: MONEY
      amount: 500
  2:
    name: "&6&lGold blocks"
    menu_item: GOLD_BLOCK
    description:
      - "&eGet 16 gold blocks."
      - "&eWin &b&m32 diamond blocks."
    quest_type: GET
    required_item: GOLD_BLOCK
    required_amount: 16
    reward:
      reward_type: COMMAND
      commands:
        - "msg %player% Hello !"
        - "give %player% diamond_block 32"
  3:
    name: "Too many zombies"
    menu_item: ZOMBIE_HEAD
    description:
      - "&cKill &65 &czombies."
      - "&aWin &b500 &aTokens."
    quest_type: KILL
    entity_type: ZOMBIE
    required_amount: 5
    reward:
      reward_type: POINTS
      amount: 500
  4:
    name: "Best friend"
    menu_item: LEAD
    description:
      - "&aTame a wolf."
      - "&aWin &b500 &a$."
    quest_type: TAME
    entity_type: WOLF
    required_amount: 1
    reward:
      reward_type: MONEY
      amount: 500
  5:
    name: "More sheeps !"
    menu_item: WHITE_WOOL
    description:
      - "&eBreed two sheeps."
      - "&aWin &b5 000 &a$."
    quest_type: BREED
    entity_type: SHEEP
    required_amount: 2
    reward:
      reward_type: MONEY
      amount: 5000
  6:
    name: "Mushrooms..."
    menu_item: RED_MUSHROOM
    description:
      - "&eShear a mooshroom."
      - "&aWin &b500 points of EXP&a."
    quest_type: SHEAR
    entity_type: MUSHROOM_COW
    required_amount: 1
    reward:
      reward_type: EXP_POINTS
      amount: 5
  7:
    name: "Emeralds !"
    menu_item: EMERALD
    description:
      - "&eGet 2 emeralds from villager."
      - "&aWin &b5 levels of EXP&a."
    quest_type: VILLAGER_TRADE
    required_item: EMERALD
    required_amount: 2
    reward:
      reward_type: EXP_LEVELS
      amount: 5
  8:
    name: "Cookieeeeees"
    menu_item: COOKIE
    description:
      - "&eGet 32 cookies from"
      - "&ea &afarmer &evillager level &b3&e."
      - "&aWin &b5 000$&a."
    quest_type: VILLAGER_TRADE
    villager_profession: FARMER
    villager_level: 3
    required_item: COOKIE
    required_amount: 32
    reward:
      reward_type: MONEY
      amount: 5000    
  9:
    name: "&b&lThe Big Boss Of Skeletons"
    menu_item: SKELETON_SKULL
    description:
      - "&eKill the big boss of zombies."
      - "&aWin &b50 levels of EXP&a."
    quest_type: CUSTOM_MOBS
    entity_name: "&6Skeleton King"
    required_amount: 1
    reward:
      reward_type: EXP_LEVELS
      amount: 5

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